
Two occlusion-related features are joining the party too, one of them being a new ambient occlusion technology HBAO+ (available in the Video Options > AA & PP). They will be able to use a technology that generates shadows of objects on-the-fly based on the shape of a resolution LOD. Our programmers have decided to make the lives of content creators easier, mainly for those creating new models. "There are plenty of new features heading onto Dev-Branch just as you read these lines. Project Lead Petr Kolář kicks off with a description of several technical improvements: OK, so let's get to the meat of this report and take a closer look at the platform updates coming your way. They claim to have been defending Edita while she's hibernating, but we all know better! In the most recent weekly dev (live) photo, some of the Mike team were a little too excited to bombard yours truly with snowballs. If you're brave enough to storm the front lines of development, please let us know about specific issues on the Feedback Tracker or general thoughts via the forums.

We would however like to remind you that this version of the game is not intended for regular play. Your feedback on this daily experimental Steam branch is very useful to the game's development.


All components of the Eden Update are coming together and soon the whole package will be available for testing. Creative Director Jay Crowe has been offering some highlights from the forums change logs via Twitter #DevBranchThisWeek, and we will elaborate on several more in this report.

INFO: Analytics, Dev-Branch Activity, Geometric Occluders, Parallax Improvements, Font ChangesĪs we eluded to last week, Dev-Branch is seeing interesting changes on an almost daily basis now.
