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Silent hill 2
Silent hill 2





silent hill 2

Let us consider 2001’s sequel to Silent Hill. But it’s with a heavy heart that I concede defeat, because I resisted this modern prerogative for fucking years.Ĭould it be that literature and cinema only seek to reinforce the “real”-a cultural scrapheap of simulacral icons and fractured images-or are video games just more effective at inducing a genuine liminal experience by proxy of their immersive nature? And that’s to say nothing of VR’s stereoscopic vision which broadens the gamespace as an important kinetic field.

silent hill 2 silent hill 2

And he kind of blamed this old-fashioned notion of text consumption. It’s a concept Marshall McLuhan explored in the early 60s when assessing the restrictions of linear thinking adopted by Western worlders. I enjoyed video games and never doubted their value, but to place them above the time-honoured concepts of what a significant “text” embodied was unthinkable. Media theorist Mackenzie Wark made this claim years ago and I admit I was one of her early cynics. It might be time for us all to emerge from Plato’s cave and accept that some of the traditions we know and love are dead or quietly dying. As an educator, I can confirm my controversial belief (and with some certainty) that video games are the nascent form of cultural expression in the 21 st century.







Silent hill 2